Little Wars; a Game for Boys From Twelve Years of Age to One Hundred And Fifty And for That More Intelligent Sort of Girl Who Likes Boys' Games And Books.
The book Little Wars; a Game for Boys From Twelve Years of Age to One Hundred And Fifty And for That More Intelligent Sort of Girl Who Likes Boys' Games And Books. was written by author Wells Herbert George Here you can read free online of Little Wars; a Game for Boys From Twelve Years of Age to One Hundred And Fifty And for That More Intelligent Sort of Girl Who Likes Boys' Games And Books. book, rate and share your impressions in comments. If you don't know what to write, just answer the question: Why is Little Wars; a Game for Boys From Twelve Years of Age to One Hundred And Fifty And for That More Intelligent Sort of Girl Who Likes Boys' Games And Books. a good or bad book?
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But now the six prisoners originally madeby A are left without an escort, and are therefore recaptured by B. Butthey must go to B's back line and return before they can fight again. So, as the outcome of these two melees, there are six of B's men goingas released prisoners to his back line whence they may return into thebattle, two of A's men prisoners in the hands of B, one of B's stayingwith them as escort, and three of B's men still actively free foraction. A, at a cost of nineteen men, has ...disposed of seventeen of B'smen for good, and of six or seven, according to whether B keeps hisprisoners in his fighting line or not, temporarily. (4) Any isolated body may hoist the white flag and surrender at anytime. (5) A gun is captured when there is no man whatever of its originalside within six inches of it, and when at least four men of theantagonist side have moved up to it and have passed its wheel axis goingin the direction of their attack. This latter point is important. Anantagonist's gun may be out of action, and you may have a score of mencoming up to it and within six inches of it, but it is not yet captured;and you may have brought up a dozen men all round the hostile gun, butif there is still one enemy just out of their reach and within sixinches of the end of the trail of the gun, that gun is not captured: itis still in dispute and out of action, and you may not fire it or moveit at the next move.
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